![]() : Vendor: Intel, Renderer: Intel(R) Iris(R) Graphics 540. extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_fram : wglSwapInterval(1) : Detecting screen resolution 1920x1080. : Using configured "gl" driver for GL HW render. : Using HW render, OpenGL driver forced. : Load game-specific cheatfile: C:\retroarchnightly\cheats\Mupen64Plus-Next\Banjo-Kazooie (Europe) (En,Fr,De).cht mupen64plus: Rom size: 16777216 bytes (or 16 Mb or 128 Megabits) mupen64plus: Goodname: Banjo-Kazooie (E) (M3) Kein g├╝ltiger Patch f├╝r diesen Inhalt gefunden. : Lade Inhalts-Datei: C:\Users\admin\AppData\Local\Temp\Banjo-Kazooie (Europe) (En,Fr,De).n64. : SYSTEM_DIRECTORY: "C:\retroarchnightly\system". : Spielstand umleiten in "C:\retroarchnightly\states\Banjo-Kazooie (Europe) (En,Fr,De).state". ![]() : Speicherdaten umleiten in "C:\retroarchnightly\saves\Banjo-Kazooie (Europe) (En,Fr,De).srm". : Remap directory: "C:\retroarchnightly\config\remaps". : No game-specific overrides found at "C:\retroarchnightly\config\Mupen64Plus-Next\Banjo-Kazooie (Europe) (En,Fr,De).cfg". : No content-dir-specific overrides found at "C:\retroarchnightly\config\Mupen64Plus-Next\Nintendo64.cfg". : No core-specific overrides found at "C:\retroarchnightly\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg". : Loading dynamic libretro core from: ".\cores\mupen64plus_next_libretro.dll" ![]() F├ñhigkeiten: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 CPU Model Name: Intel(R) Core(TM) i5-6260U CPU 1.80GHz \cores\mupen64plus_next_libretro.dll "C:\GAMES\Nintendo64\Banjo-Kazooie (Europe) (En,Fr,De).zip" -f -verboseĬ:\retroarchnightly> RetroArch 1.9.0 (Git e292340) ![]() I'm gonna try out MiniUI now though because I think I might like that more.C:\retroarchnightly>retroarch.exe -L. I haven't found a way to change that yet.ĮDIT: Holy shit, I thought MiniUI was the name of the default OS that comes with the Miyoo Mini. Meaning if you press that center button by accident, you're closing your game and losing your progress. Before loading any games with sensitive save files, make sure you launch Retroarchs settings and disable those settings, don't forget to save your edits before exiting Retroarch.Īnother annoying thing, not sure if OnionOS or the handheld altogether, but the Menu button closes the active game instead of simply toggling between button maps. There's an annoying setting that automatically saves and load states on load AND it overrides your save file. One thing a lot of Miyoo Mini owners don't mention is think of this thing more as Retroarch than MiniUI/OnionOS. OnionOS is the superior choice since it has a lot of the config files preconfigured for you. They both live on the SD card, so you can have 2 cards and test/swap them freely.īoth OS's are terrible IMO. If you like simplicity above all, MiniUI is great. I'm a huge RetroArch fan and I think it's better than any standalone emulator for all the systems the Mini can play, so I chose Onion. It comes working out of the box, but it lets you change a lot to make it a better experience for you. Most of these are one and done, so you won't spend too mich time on it anyway. It also allows you to use video filters, adjust scaling and configure a lot of things to your liking. It has a very robust hotkey system that can be globally set, so all my hotkeys are valid for every game. It also uses RetroArch for all systems, which is the biggest deal for me. Onion is packed with more features and allows more freedom in your settings. If you don't want to tinker, to adjust any settings and just want something out of the box that you will forget about and just play, it's great.
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